
Bart station fare machine in Unreal..

Bart station interior, early. Unreal

Was testing lighting and props on the BART station and needed something fun in there. Unreal.

WIP Unreal Level back when I was first learning it.

Low poly pool ladder for The Sims 4

Really old ELH Render of my first Timberwolf. From 2004?

Unfinished maquette of The Prancing Pony

Back geometry of the Timberwolf

Old (Pre PBR Battletech Cataphract)

Old (Pre PBR Battletech Cataphract)

Very low poly Submarine from SimCity

Rendered lighting for an art test.

Creating the road/network system for SC 2013 was one of the toughest and most fun things I've done professionally.

SimCity 2013. I did all of the roads, trees and vehicles for the game.

Type 21 Uboat that was never finished

Super low poly artwork for a mobile VR title called Archer E Bowman
This is a collection of unfinished bits and pieces. Not made for presentation but hopefully interesting.